A wide-open iris in direct contact with the live field — the world through it sharper, faster, and more saturated than the world beside it. Nothing between. Nothing kept.
Zone B · stack position
The canvas draws Se as an eye in contact with a live field. Where Se sits in a person's stack — the fixed order their eight functions come in — decides how fast that contact is. Click a position to see the change, from the dominant's zero-lag lock to the trickster's confident sightings of things that were never there, and watch the catch rate decay down the stack. Drag the maturity slider to watch the lower seats steady with age.
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With age, lower stack positions gain fidelity, duty cycle, and a steadier gaze.
Zone C · feeder coupling
Se gathers; it does not judge. Extraverted perception is fed by introverted judgment, so its real partners are Ti and Fi — the inner judges that tell the eye what matters. Click a feeder and watch salience reorganise.
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Zone D · the contact lab
Se is a contact instrument: its quality is measured in milliseconds-to-lock and openings used, not in conclusions. This lab runs the eye against a live field you control. Slide the intensity from empty room to street carnival, spawn events, and note which end of the slider reads as the emergency.
Zone E · field notes
Patterns from the wild — how Se shows up in daily life.